The naive and illegal solution: publish the binary to GitHub It would be ideal to have the Modding API on GitHub in some form as well. The modding community is already using GitHub for several other mods (examples below). This means that you can only be a Modding API developer/contributor if you are invited to the Hollow Knight discord server. Discussion about this problem: MyEyes/RandomizerMod#1Ĭurrently, Hollow Knight modders are editing the binary game file Assembly-CSharp.dll directly with dnSpy, and publishing the modified binary to Google Drive at a secret link that's shared in the #modding channel of the Hollow Knight discord server.
This is my plan for publishing the Hollow Knight Modding API to GitHub without infringing on copyright.